Emelie Van Rodin, game designer and creator of State of Wonder, returns to the show to talk about a variety of progression systems. We step outside the issue of milestones vs. experience points discussed previously to look at a multitude of systems that advance character development. Sometimes, they are negative progression systems, like Cthulhu. Sometimes, there aren’t even levels…
Van talks about some systems you’ve heard of and a few developed in Sweden, as well as the system she is currently working on releasing. 

 

DrakerYou can also follow AlexNathan and Emelie on Twitter, as well as the show itself over at DelvePodcast. Make sure you follow along to join in on all the topics!

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