This week on Delve we talk to Chris Hammerberg about the importance of scope when working on a game. What is scope and why is it something you need to keep in mind? We find out, before we suffer a Death By Blackhole!
Delve now has it’s own twitter account!! Follow us for your daily does of game and dev related content.
We’re on iTunes! Feel free to rate, review and subscribe to get the newest episodes as soon as they come out!
Enjoy Delve? Feel free to email us at DelvePodcast@gmail.com with any questions or suggestions, or if you’d like to be on the show yourself!
You can get a Direct Download of the show, or listen right here on the site!